Rapid-Q Documentation by William Yu (c)1999 Appendix B: QD3DMESH

QD3DMESH Component

QD3DMesh implements IDirect3DRMMesh. 

NOTE this component was unfinished. It has no real purpose or use. There is no way to add vertices, faces, colors, etc.  to the component. MinY and MaxY return 0 after creation of a loaded Object. Use QD3DMeshBuilder instead. 

QD3DMesh Properties

FieldTypeR/WDefault




MaxYSINGLER
MinYSINGLER

QD3DMesh Methods
MethodTypeDescriptionParams





QD3DMesh Events
EventTypeOccurs when...Params






QD3DMesh Examples
None-- do not use

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